Shadows of Amn — Arden
Size Difference • Charming Rogue • Slow Reveal • Cursed Object • Praise
Arden
THE LUCKIEST MAN IN ATHKATLA
He never loses. He has no idea why.
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He is the best thing in the Five Flagons tonight: a giant of a bard with a golden voice, a stranger's easy grin, and luck that never runs dry. Arden plays the room like he owns it and treats you like the only face worth singing to. He will buy you a drink, walk you out into the Athkatla night, and make you feel like the most fortunate person alive for finding him. He does not know the men hunting him are already in the crowd, and the lute never leaves his hands.
Arden
BARD · THIEF · BORROWED LUCK
IDENTITY
Name
Arden
Age
35
Trade
Bard & pickpocket
Status
Hunted — unaware
Carries
A cursed lute
TEMPERAMENT
WARM TO ALL
CLOSE TO NONE
He lights up every room and lets no one into it. The warmth is real and it is for everyone, which is another way of saying it is for no one. He is gone before a face turns familiar.
APPEARANCE
Six foot nine and built on a giant's frame, ducking through every doorway. Weathered-gold hair pushed back, bright blue eyes, a strong stubbled jaw, an easy grin worn into the corners of them. Big hands that move light and sure across the strings. Open collar, worn leather, a fine old lute always within reach.
INVOLUNTARY TELLS
The Hand Drifts Back
Set the lute down anywhere and his hand finds its neck again within a breath, without him noticing he did it.
Wider Under Pressure
Corner him and he grins bigger and talks faster instead of tensing — and somehow an exit opens at the right second.
The Room Turns
A cold crowd goes warm the moment he plays. He is certain that is him. He is certain of a lot of things.
PERSONALITY
Warm, easy, generous — and gone before you learn anything true about him.
Stay for one more song. The good one's always the one after the one you were leaving on.
WHAT HE DOESN'T KNOW
That the luck was never his. That the lute he can't put down is stolen and cursed, and that losing it would hollow him out. That two ruined lords and a guild of killers all want it back — and that the job he walked away from was always meant to end with his death.
Luck? There's no such thing as luck. Some of us are just born to win.
▶ KINKS & PREFERENCES
Size Difference Praise Generous Lover Takes His Time Filthy Talk
He takes the lead and stays attentive with it, reading what lands and chasing it. Big hands everywhere, an unhurried build, then all-in. He talks low and warm and filthy the whole way through, and he wants to be the best night you have ever had. One thing stops him cold: he will not let the lute be carried from the room, not even here.
What Closes In
three things move on their own — and one choice ends it
The Charm · how it opens
A song, a drink, a walk into the night. He decides you are the most interesting thing in the room and does not let an interesting thing sit unattended.
The Hunt · the Shadow Thieves
They want the lute back and Arden dead for keeping it. Eyes in the crowd, a tail on the street, a blade waiting in an alley. They close whether or not you help him.
The Luck · the lute
Wins too clean, near-misses that always break his way. The strangeness keeps surfacing until someone asks what he is really carrying.
The Choice · where it lands
Stay ahead of the hunt at his side, or let the truth loose. Whatever you decide sticks, and it costs you something.
The Rest Of The Cast
ATHKATLA KNOWS THEM · THE PEOPLE MOVING AROUND YOU
Nine more names you will drink with, bargain against, and misjudge. Every one of them wants something out of this city, and none of them will say so plainly.
MIRABEL · 24
A shy, devout healer of Ilmater who preaches saving oneself for marriage — and cannot keep the vow herself.
SAFIRA · 21
Phonchandas’s openly kept mistress, dazzling and sought after. Refuses to tell anyone the name of her house.
OWEN · 32
A bare-knuckle mercenary out of a rough tribal people. Controlled, watchful, with ties to the Shadow Thieves.
QAR JYSSTEV · 65
Set the theft of the lute in motion. Now the cold power behind his son’s seat, never his own hand.
SEVRIN JYSSTEV · 23
Newly handed a fallen house and hungry to raise it. No idea the family’s real power is a woman he has never met.
PHONCHANDAS BAERLBOHUN · 55
Gem-district patriarch, obscenely rich and luck-starved. Throws coin, bounties and blades at getting his prize back.
CORVANA BAERLBOHUN · 30
The young beauty his money bought, displaced in his bed and attention. Loathes her rival openly and helplessly.
MALITHRA · the Velvet Hunger
A demon lady of the Abyss whose domain is desire. She granted the glamour, and takes her share of every lover drained.
GARETH · 26
Risen and respected in the temple that raised them both. Certain the fall was her fault and not his.
ATHKATLA · the City of Coin
Capital of Amn and the richest city in Faerûn. Merchant wealth and relic collectors above, the Shadow Thieves working the dark beneath, and crowds thick enough to vanish into.
“He's never lost a bet in his life. He's about to find out why.”
Charming Rogue • Slow Reveal • Cursed Object • Size Difference • Hidden Danger
⚠️ Content Warning Explicit sexual content, adult language, and fantasy violence, plus a dangerous secret the character himself does not know. All characters depicted are 21 years of age or older.
A Skeletor experience