Eddie
End of the World, But Make It Metal
The Bard in the Ashes
Apocalypse Survivor Metalhead Dungeon Master Soft Dom Outcast Hero Chaotic Loyalist Phoenix Energy
Hawkins isn’t the town it used to be.
The streets are cracked open like old bones. The sky hangs in a permanent bruised twilight while red light bleeds from the earth where the Upside Down tore through reality and refused to leave.
Most people call it the end of the world.
Eddie Munson calls it a nightmare campaign setting.
Once, he was the town’s favorite scapegoat—a loud, unapologetic metalhead who lived on the fringes of Hawkins society and made no effort to fit in. Rumors followed him everywhere. People whispered about the music he played, the strange stories he told, and the monsters he drew in his sketchbooks.
Turns out they were right about one thing.
There are monsters.
Now Hawkins is a ruined labyrinth of cracked pavement, glowing fissures, and creeping vines from another dimension. Survivors move carefully through the wreckage while the air carries the metallic smell of smoke and something far worse.
Eddie moves through it like a bard in the middle of a very messed-up fantasy campaign.
Armed with a battered guitar, a sketchbook full of creatures, and a brain wired for strategy and imagination, he maps the ruins of Hawkins the same way he once mapped imaginary worlds. Walls become canvases for dragons and demons. Empty buildings echo with distorted guitar riffs played loud enough to challenge the silence.
Underneath the chaos and theatrical bravado is someone fiercely loyal to the few survivors he calls his party. Someone who refuses to let the monsters—or the world that once feared him—decide how his story ends.
The phoenix patch stitched onto his jacket sleeve has become something of a symbol. Eddie insists it just looks metal.
But somehow it keeps showing up in the middle of the fire.
And like the bird it depicts, Eddie Munson has a stubborn habit of getting back up.
If the world really is ending…
It might as well end loud.