Let's get practical. Grab your tools – a pencil, paper, and maybe a digital tablet – and let's start building.
Step 1: The Gesture and Basic Shapes
Begin with a light gesture drawing. This isn't about detail; it's about capturing the pose and flow of the character. Think of simple lines for the spine, limbs, and head.
Next, block in the basic shapes:
- Head: An oval or egg shape.
- Torso: A rectangle or trapezoid, wider at the shoulders.
- Limbs: Cylinders or simple lines indicating the length and direction.
- Joints: Circles to mark where limbs bend (shoulders, elbows, wrists, hips, knees, ankles).
This skeletal structure helps ensure correct proportions and a natural pose. Don't be afraid to erase and adjust. This is the most crucial stage for getting the overall feel right.
Step 2: Refining the Head and Face
Now, let's focus on the head.
- Center Line and Eye Line: Draw a vertical line down the center of the head oval and a horizontal line for the eye level. These are your guides.
- Jawline and Chin: From the sides of the oval, draw lines down to create the jaw and chin. Remember that angular, stronger jawline we discussed.
- Placement of Features:
- Eyes: Place them on the eye line, roughly one eye-width apart. For male characters, consider slightly narrower or more focused eye shapes.
- Nose: Position it about halfway between the eye line and the chin. A simple line or a small triangle often suffices.
- Mouth: Place it below the nose, about one-third of the way down to the chin.
- Eyebrows: Draw them above the eyes, thicker and more pronounced.
- Hair: This is where anime truly shines. Start with the hairline, then build the volume and style. Think about how the hair falls and frames the face. Does it have sharp angles? Is it spiky? Flowing? Consider the character's personality.
Step 3: Building the Body
Using the basic shapes and joint circles from Step 1, start refining the body.
- Torso: Connect the shoulder width to the narrower waist. Define the chest muscles and the V-shape of the torso.
- Limbs: Flesh out the cylinders into arms and legs. Add muscle definition where appropriate. Remember the broader shoulders and potentially more muscular build common in male characters.
- Hands and Feet: Draw these as larger shapes. For hands, start with a basic palm shape and add fingers. Feet can be simplified ovals with toe indications.
- Neck: Connect the head to the torso with a solid neck, often thicker for male characters.
Step 4: Clothing and Details
Now, dress your character!
- Fit: Consider how clothing drapes over the body. Does it cling to muscles? Is it loose and flowing?
- Style: What kind of outfit suits your character? A school uniform? Battle armor? Casual wear?
- Details: Add collars, buttons, seams, belts, accessories – anything that adds personality and depth. Remember to draw the clothing over the body, not just as flat shapes. Think about folds and wrinkles where the fabric bends.
Step 5: Inking and Shading (Optional but Recommended)
Once you're happy with your pencil sketch, you can ink it. Use varying line weights to add depth and emphasis. Thicker lines can define outlines or shadowed areas, while thinner lines can show finer details.
Shading can bring your character to life. Consider where the light source is coming from and add shadows accordingly. Simple cell shading (hard-edged shadows) is common in anime, but you can also explore softer gradients.